-
Vietnam: my first culture shock (positive)
Exploring the diverse landscapes and cultures of Vietnam.
-
Catenary objects: putting a wire between two points (in 3D)
Modelling a hanging physically/geometrically correct chain supported only at its endpoints.
-
Pretend a Mouse: VR-GUI in Godot
How I cheated my way to VR-friendly UI in Godot by raycasting into a mesh, projecting into a viewport -- and then faking mouse events.